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[QA] Launcher - 0.0.1 Stable
released this
2025-10-31 11:43:44 -04:00 | 0 commits to main since this release🚀 What’s New
- 🧩 Engine Switch Support
The Launcher is now implemented in Unity and introduces the ability to switch engines between Unity and Godot builds.
Ticket in the release
Features and Improvements
Features
- Launcher
Notes
For first time use only- Install brew
- Run brew install jq
- When switching between different engine (Godot to Unity) and vise versa, download the attached script and open a terminal and run bash setup.sh. You will be prompted to select an engine (type 1 or 2). This will automatically change the configurations needed, download the launcher, install and launch it for the selected engine.
Downloads
- Source Code (ZIP)
- Source Code (TAR.GZ)
- 52 MiB oa-launcher.dmg
- 7.1 KiB setup.sh