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[UAT] Unity OA App - 0.1.4 Stable
released this
2025-12-04 22:16:21 -05:00 | 0 commits to main since this release🚀 What's New
- We’ve fixed an issue with non-linear zooming where resizing a window didn’t update its collision behavior or respect the maximum zoom level. Window collisions now correctly adjust when resizing, and max zoom-in works as expected.
Ticket in the release
Notes:
- Update via launcher
- Change the environment to UAT
Optional Step: If the file is damaged
- Open terminal.
- Type xattr -d com.apple.quarantine "/Applications/oa-app.app" 2>/dev/null || true
Downloads
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released this
2025-11-27 08:13:59 -05:00 | 0 commits to main since this release🚀 What's New
- ✅ New default theme for the OA Workspace.
- ✅ Improved distance scaling behavior.
- ✅ Fixed window state not saving.
Ticket in the release
Notes:
- Update via launcher
- Change the environment to UAT
Optional Step: If the file is damaged
- Open terminal.
- Type xattr -d com.apple.quarantine "/Applications/oa-app.app" 2>/dev/null || true
Downloads
-
released this
2025-11-25 01:45:29 -05:00 | 0 commits to main since this release🚀 What's New
- ✅ We fixed an issue where opened windows were not being saved. Your workspace will now properly remember and restore all windows you had open.
Ticket in the release
Notes:
- Update via launcher
- Change the environment to UAT
Optional Step: If the file is damaged
- Open terminal.
- Type xattr -d com.apple.quarantine "/Applications/oa-app.app" 2>/dev/null || true
Downloads
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[UAT] Unity OA App - 0.1.0 Stable
released this
2025-11-22 02:08:53 -05:00 | 0 commits to main since this release🚀 What's New
Features
- 3D Interface
- 3D Camera Rules
- Windows Structure
- Windows Resizing
- Window Gestures
- Header interactions
- Portfolio
- Windows API
- Webview Rendering for Portfolio
- Launcher
- Data Saving in this release only covers: saving on window disable, portfolio resizing, URL/title updates, preventing web app instantiation, window deletion, final portfolio data saving, and content resizing when adjusting the 3D window.
- Window Selection Using Window Body
- Disabling of unsupported user experiences in Godot build
- Backend implementation for AppStore (Portfolio)
- Splashscreen
Bug Fixes
- Mouse scrolling and touchpad panning triggering the same Y-axis events in Unity.
- Window selection not behaving correctly when another window is active.
- Splash screen getting stuck and failing to transition to the workspace.
- Single click on header incorrectly enabling window navigation.
- After scrolling inside Income Statement, clicking outside required additional clicks to disable the window.
- After selecting a window, functions required extra clicks before responding.
- Header navigation requiring multiple clicks before activating window movement.
- Pinching inward on the trackpad not deselecting windows as expected.
Tickets in the release
Features
Enhancements
Bug Fixes
- #498
- #499
- #500
- #501
- #502
- #507
- Mouse scrolling and touchpad panning has the same y-axis events when it's been exported in Unity.
- Window selection when there's an active window.
Notes:
- Get the updates via launcher
Optional Step: If the file is damaged
- Open terminal.
- Type xattr -d com.apple.quarantine "/Applications/oa-app.app" 2>/dev/null || true
Downloads